In Unity, Shader Graph for GUI (specifically uGUI) allows you to create procedurally generated, resolution-independent user interface elements such as buttons, health bars, and progress indicators.
We are now developing a "easy-to-use + high-performance + cross-platform(include mobile)" Closed source toon shader package - NiloToonURP, to meet the toon shading ...
NEW Shader Graph features are coming, get your first look LIVE! Join Ben Cloward live as he unveils frequently requested new alpha features for Unity’s Shader Graph and shows how to make your effects ...
Take a look at this amazing glass shader created in Unity by developer "SettingWinter3336" using Shader Graph in URP. 😲 SettingWinter3336 is planning on creating a tutorial showing how to replicate ...