This weekend I hosted the Game Dev Knights of University of Central Florida Unity introduction workshop. We weren’t able to complete the workshop however we did cover a lot of ground considering the ...
Serialization in Unreal Engine A great way to streamline saving and loading in C++ is to override UObject::Serialize(FArchive& Ar), which you invoke when collecting SaveGame members into a neat little ...
This project explores 3 different methods of data serialization (Saving) in Unity: binary serialization, PlayerPrefs and JSON serialization. I based this project on the Unity Serialization Live Cast ...
In chapter 3 on page 137 (Figure 3.11 - Setting Bounds Lock) the serialization of public Rect levelBounds looks different from the current Unity 2020.3.0f1 LTS release. The book shows the following in ...