A basic 3D raycasting engine built in Java, inspired by classic games like Wolfenstein 3D. The engine renders a textured 3D environment from a 2D tile map using raycasting — a fast rendering technique ...
The Maze Game is a 3D maze exploration game powered by raycasting technology. My goal was to create an engaging and interactive 3D environment using only a 2D map. This project not only showcases my ...
Welcome to my Maze Game project landing page! This project is a thrilling 3D maze adventure game developed using raycasting techniques and SDL2. The aim of this project is to recreate the immersive ...
For all the Arduino-based video game builds we’ve seen, we’re really only left with a bunch of 2D platformers and other sprite-based games. [Reimecker] wasn’t satisfied with this level of ...
Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision based on control-display (CD) gain controlled with user-defined pinch force. We introduce a target ...
Abstract: Dragging is a fundamental interaction technique in human-computer interaction. Prior research on dragging has generally been concerned with 2D objects on 2D interactive surfaces, with ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results